Having students make educational games, as a means for presenting content knowledge, can be a fun alternative to writing a paper or doing a presentation. However, lack of coding or design skills can make this task seem intimidating for some learners and educators. This workshop will teach you how to use industry techniques for rapid prototyping, with no coding skills required, to have your students make a basic analog educational game in about an hour. You will leave being able to call yourself a game designer even if you have never tried it before! These skills are applicable for other design projects and all materials will be provided.
Learning Objectives: 1. Participants should be able to utilize rapid prototyping techniques in their own classrooms. 2. Participants should be able to design a quick, basic, educational game. 3. Participants should be able to explain how these techniques may be utilized for other creative design assignments.
Do you want to learn how your students can become game designers through the online video game creation platform, Bloxels? During this session, attendees will learn how to empower their students to design characters, art, animations, backgrounds, and program game mechanics based on any piece of literature. This is also a wonderful opportunity for your students to practice the 4Cs of communication, collaboration, creativity, and critical thinking on their journey to become fluent digital creators. There will be time built into the session to practice planning, designing, and building your own Bloxels game. We will also learn how to publish our games for people around the world to play!
Learning Objectives: 1. Explore the design functions of Bloxels video game builder. 2. Collaborate and create video games integrating into curriculum standards. 3. Empower students to focus on the storytelling aspects of a video game.