Having students make educational games, as a means for presenting content knowledge, can be a fun alternative to writing a paper or doing a presentation. However, lack of coding or design skills can make this task seem intimidating for some learners and educators. This workshop will teach you how to use industry techniques for rapid prototyping, with no coding skills required, to have your students make a basic analog educational game in about an hour. You will leave being able to call yourself a game designer even if you have never tried it before! These skills are applicable for other design projects and all materials will be provided.
Learning Objectives: 1. Participants should be able to utilize rapid prototyping techniques in their own classrooms. 2. Participants should be able to design a quick, basic, educational game. 3. Participants should be able to explain how these techniques may be utilized for other creative design assignments.